If you want to stand a chance - You need to have your engines and cloaking at full blast, Glaive Beam active and obviously some oxygen. FTL FASTER THAN LIGHT SHIP GUIDE UPGRADEIf you can survive a fight long enough, you get to unleash the Glaive Beam upon your foes which, if you’ve never used it, is like one-shot death in a canĪs soon as you can: Upgrade your reactor. A new set of weapons (x2 Decent Hull Damaging x1 Support/Bomb is a reliable build)Īptly described as a glass cannon. +3 Crew (x2 Boarders: Rock / Mantis – x1 Engi) As for extra systems, the standard set are your best bet: Maximum shields are also a must – Don’t think you can hide behind the engines and cloaking for the final fight. You also only have 3 weapons slots (where most ships have 4) so you’ll want to be decked out with some hard-hitting stuff. The cloaking system means that you only have 2 extra systems to play with. Honestly speaking, boarding crew is the best way to go as you’ll need the extra scrap So time to U-turn it and go all out on offence – that mini-beam combo won’t hold up for much longer. Defensively you should be doing well now, rocking shields, good engines and cloaking. With the shields in place, you’re probably in a position to take a slight breather. FTL FASTER THAN LIGHT SHIP GUIDE SKINAlso, don’t be afraid to sell off the titanium coating to get shields – It’s cool, but 15% is unlikely to save your skin very often FTL FASTER THAN LIGHT SHIP GUIDE FREEUnfortunately this is no easy feat, as it sets you back 125 scrap (not counting the 2 energy to start using them too) – You just have to bite the bullet and avoid all but the most vital purchases (that’s crew, teleporter or epic weapon like burst laser Mk II) – Though if a store isn’t around for a handful of jumps, feel free to bump up the engines/cloaking. Their shields waste your initiative and give them a few free volleysĪs you can probably guess, the main aim of the first few sectors is to get those all-important shields. When it comes to jumping sectors, avoid Zoltan at all costs. It’s also a good idea to try and plot a route to the exit that allows for several paths, just in case 1 is a hazard. Luckily the scanners let you spot these in advance. The lack of shields / crummy layout means that any natural hazard is practically fatal for you. Note: The dual lasers charge up slightly faster, so can fall out of sync with the mini beam if you get carried away and ‘pre-aim’ them before both weapons are fully charged Of course, if you can hit both, all the better. The trick is ultimately to punch the shields down for the mini beam to hit the weapons/drones (whatever is the biggest threat) – Whilst shields are an obvious target, the cloaking cool down means you’re considerably more vulnerable to the 2nd volley, so the attacking systems are bumped up in priority. The synergy of the dual laser and mini beam are obvious. Your weapons take around 10 seconds and you only get 5 cover If they have drones, then you’re up against it: Hit cloak as soon as the drone is about to launch its first shot (you can tell as it stops moving) – You really must squeeze every second you can. The trick is to use it as the deadliest shot is en route (like a missile) – Even starting out, this bumps your evasion to 90% - Largely cancelling their first volley. The 5 second cloak buys you the initiative. The trick is in ending fights quickly before they really take off. To be honest, the lack of shields isn’t actually a huge setback. Fire is also a big problem for this ship, as the only airlock is right at the front… and unless you’re happy venting both your oxygen and weapons room, whilst cutting off the pilot from the rest of the ship, you’re venting nothing babyĮdit: After a very good spot from Big Boss - The Nesasio actually has more airlocks (centre-left of the ship) which makes fires and boarders slightly less fatal With 2 crew pretty much locked to their rooms, you’ll need some crewmembers capable of running around the ship to deal with repairs mid-battle. Speaking of crew – Some Engi are a very important investment here. Needless to say, you’ll want your engines always running at maximum power, and you must have crew manning them and the pilot’s seat at all times As you can probably guess then, survival is all about your ability to evade shots. If not, the shots pounding into your ship certainly will. Of course, you also have hopefully noticed the distinct lack of shields. The Nesasio is a very cool-looking ship, and you also might notice the awesome Cloaking System that came with it. The distinct lack of shields means that you need to rely on evasion, cloaking and finishing fights quickly to make it through the first sectors A tricky ship to use, which requires a certain degree of finesse.
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